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It was later on that Victory Games announced the third faction as the Asian-Pacific Alliance. In mid-December 2012 Victory Games hosted a C&C Community Summit where select members were invited and given the chance to play the game and share feedback with the developers. From then on, news of the upcoming game was relatively quiet. You build in response to your audience." It was later revealed that the game would have a single-player campaign. "The beauty of free-to-play is that we can adjust and adapt to what we're hearing as opposed to, 'I'm sorry, it's two months from ship and it is what it is.' It's a very different model because you don't have to build as much.
#Command and conquer generals 2 cancelled series#
Following the negative reaction from series fans that Command & Conquer would not have a single-player campaign, EA President Frank Gibeau stated that a single-player storyline would still be a possibility.
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The content which has been built for Generals 2 would be delivered into the new C&C game. The official website also released a blog entry that said that the Command & Conquer: Generals 2 game would be called Command & Conquer. On August 15, 2012, it was announced that Generals 2 would be repurposed to a free-to-play game known as simply Command & Conquer. However, in November 2012, the BioWare label was dropped and the studio was renamed to its former name Victory Games. The game was finally formally unveiled as Command & Conquer: Generals 2 on Decemat the 2011 Spike Video Game Awards as a title developed by what would become BioWare Victory. Subsequently, more rumors began to indicate that the game was indeed a Command & Conquer game called, Command & Conquer: Alliances due to a series of domain registrations by EA for a game of that name, though this turned out to be a side project by Phenomic, called Command & Conquer: Tiberium Alliances. The game was then speculated to be either a new game from defunct studio, Pandemic's Mercenaries series, or a new game from the Command & Conquer series, which turned out to be an accurate analysis. The game's formal announcement was then teased as a game from the "next big BioWare franchise" and was due for a reveal at the 2011 Spike Video Game Awards. Its general manager was Jon Van Caneghem from Trion Worlds. The new studio consisted of members from the previous EA Los Angeles development team as well as some new staff members. In the studios' first Q&A session with the official Command & Conquer blog, openly announced that they were developing a new title in the Command & Conquer series with the studios' general focus being on the future of the series. Wikipedia: The first official announcement of a new Command & Conquer game in development, came in February 2011 when Electronic Arts announced the formation of a new studio known as Victory Games. All the trailers and gameplay footage of the unreleased reboot / sequel of the RTS series Command & Conquer.